SpaceMiner is my entry for the #GBJam 5
Your mission is to collect as many rock material as you can before you die, your fire power will be increased as you collect rocks, also you can use a giant laser that can be recharged taking shiny cristals.
Compose music & all sound FX
Gamepad support- Upgrades Store(maybe)
All code, graphics, sounds and music created by me.
|Published||104 days ago|
|Tags||8-bit, Arcade, Endless, gameboy, gamepad, GBJam, Pixel Art, Retro, Space|
|License||All rights reserved|
|Asset license||All rights reserved|
|Average duration||A few minutes|
|Inputs||Keyboard, Gamepad (any)|
Click download now to get access to the following files:
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Probably they were webGL builds, this one is webplayer and is not supported by Chrome anymore, you must use firefox (and allow unity's plugin at first) or another compatible browser or simply download the windows version :)
These particles are sooo good!
Love the shooting intensity as you destroy more rocks.
Also, will the limit of firepower be increased or unlimited in the future update?
Would be nice if unlimited, making shooting intensity crazier.
Thanks! Indeed yes, my plan is to add some kind of store where you can buy upgrades like firepower or companion weapons and get more dangerous missions wiith real enemies. By now I just wanted to have a playable game ready before the end of the GBJam, just in case I run out of time, so I've limited it to maintain difficulty balanced :)
You're welcome and good luck with the updates in the future :).
I remember I made playable game first instead completion when participating in a game jam long ago.
After a while, I added a lot of stuffs to the game.